NOISE
NOISE is born from the fault lines between remembrance and reality. Drawing inspiration from a wide array of sources including film, pop culture, video games, and narrative theory; the work investigates how the stories we consume and the culture we inhabit shape our understanding of the world. Propaganda and memory play a central role in this exploration, as I examine the ways in which perception is altered, often blurring the lines between fact and distortion.
My proximity to death and remembrance deeply informs this work. Living and working alongside the funeral industry, I am constantly in contact with grief, present for the quiet intimacy of removal services, the ceremonial structure of memorials, and the fragile narratives spoken at funerals. The dissonance between personal memory and collective retelling reveal how even in our most sacred acts of remembrance, reality becomes reconstructed through language, perspective, and need.